Fandom Research
Archive for category Meta
The majority of slashers identify as queer
According to DreamWidth member Melannen, the long-held claim that slash is primarily for by and for straight women may be very wrong.
Melannen did some digging, looking at both academic citations and user statistics available through online sources, and was surprised by the results. In nine polls taken over seven years in a variety of slash fandoms, participants who self-identified as queer were in the median of total participants, at 60.8%.
I highlight this finding here because much of the discourse of slash studies (and fan studies in general, which in many ways is a fusion of ethnography and feminist scholarship) creates the “slasher” subject position by asserting that straight women enjoy depicting sexual situations between two men as a means of transcending their own marginalization. As a result, criticism of slash culture relies heavily on accusations of mis-appropriation of queer culture by straights. Naturally, this dynamic is of great importance to anyone doing fandom research. But if the numbers Melannen has collated are correct, then scholarly discussion on slash has been off-base, to say the least.
I think the question of how queer women can appropriate queer men’s identity, and the damage that can be done when gay men speaking about themselves are drowned out by women, are valid discussion topics, and worth addressing. That is not a conversation that is going to happen as long as THE MAJORITY OF SLASHERS, WHO IDENTIFY AS QUEER, are being erased from the discussion. fyi.
And SO when people say things like “slash is a legitimate way for straight women to express their sexuality”, what THE MAJORITY OF SLASHERS, WHO IDENTIFY AS QUEER hear is either “you aren’t queer enough, your queer identity isn’t relevant” or “straight voices are the only ones qualified to speak for the slash community”.
I think the question of how straight women’s sexuality interacts with queer sexuality, and the ways straight women’s sexuality defines slash, are valid discussion topics, and worth addressing. That is not a conversation that is going to happen as long as THE MAJORITY OF SLASHERS, WHO IDENTIFY AS QUEER, are being erased from the discussion. fyi.
That whole “fan labour” thing
Today, I worked on adding our fansubbing survey to SurveyMonkey, so that it would be easier for participants to send us their information. Doing so meant re-examining our questions in the harsh light of SurveyFail, and I found myself considering why Lisa and I use the word “labour” so often in our survey. Coincidentally, I’ve also been reading some other posts totally unrelated to SurveyFail or fan studies about the ideas and emotions we associate with certain words — their specific semiotic baggage. So I thought it was time to think about my own choice of words in this context.
Normally, I try to avoid thinking about fan activities as “labour.” This is because I have some specific associations with the word, or at least assumptions that pop up when I hear it:
- It’s a heavily-gendered term, also used to connote childbearing
- It’s tied to the politics of unionized workers
- It’s tied to British politics
- It connotes paid activity, which fan activity is not
But in our study, Lisa and I are concerned with the very real, very hard work that goes on to produce fansubs. The translation, segmenting, encoding, and distribution of fansubs is a team effort, and the teams often treat it as a matter of pride that their work be the best possible. Ditto scanlation. These people have consumers — client bases that they answer to. (Who hasn’t read a friendly “we’re working as fast as we can to bring you the best that we can! stop bugging us, we do this for free!” message at the front of a scanlation, or on top of an episode release?) So maybe thinking of it as labour isn’t so inaccurate.
After all, time spent fansubbing is time you could be spending at a job — if there were any jobs to be had. And here’s where we get to My Crazy Ideas About the Future: fans might be the best prepared to handle the current economic crisis. They’re used to splitting work into tiny pieces and sharing it across national borders, they’re early adopters of technology, and they commonly think outside or around traditional economies, regulations, and cultures. They frequently keep two worlds (or more) in their heads at once. They speak global. They also know how to organize within a group and prioritize tasks to accomplish a goal. Today’s fansubbing teams in high schools and universities across the globe are tomorrow’s employment roster, and when the economy finally has room for them and their skills, they’ll be better-prepared than their peers because they’ll have learnt all of this on the ground rather than in the classroom.
Or maybe I’m wrong. Maybe I’m too much of an optimist. But I think that the experience of fan “labour” is valuable — and not just because it might make you a better editor or communicator or designer, or because it’ll teach you about Japan or Korea or any other country. Like any other activity, fan labour is a chance to form identity and share community with others. And unlike a traditional labour environment, the motivation is love and not money — more School of Rock than Office Space. But what the traditional work environment looks like will soon be up to them, not us. And I’d be happy if it looked more fannish.
Post rec: “Wearing the juice”
This excellent post at Rough Theory tells us everything we should never do in fan studies:
Assuming this mess is not some sort of elaborate research-themed performance art, or the result of a revenge-fuelled identity theft, researchers Ogi Ogas and partner Sai Chaitanya Gaddam are trying their best to demonstrate to the world that they are something like the academic research equivalent to Wheeler. They have blundered into an online community whose members write and read, among other things, erotically-themed fan fiction, and have presented community members with a poorly-designed questionnaire (now taken down, but for a while being modified on the fly as people lined up with complaints about the research design - participants have posted screenshots and a text version of the survey after its initial modifications - note that a number of the final option responses and some other warnings and qualifications seem to have been added in response to criticisms of the survey in its original form - the modifications are often palpably different in style from the original text).
Among many other problems, the questionnaire asks respondents to provide sensitive information about sexual habits, desires and fantasies, in a setting where the questionnaire could be accessed by minors, without - as far as I can tell - having vetted the research design with their university’s IRB (the researchers are currently being hounded across several websites with demands to answer the question of whether they did, in fact, submit the project for ethics review - while answering other questions, they have steadfastly ignored this one: quick suggestion that, if the researchers don’t mean to imply the answer is ‘no’, then they should probably address this question very explicitly, very soon).
I highly recommend that you read the entirety of the post, if you haven’t already. And I can only hope that I never fail this hard. Wow. (Please, somebody, if you’re reading this: warn me before I fail this hard? Thank you.) Not least because I include a chapter on cognitive narratology as it pertains to fanfiction in my thesis. (Hint: Google Lisa Zunshine.)
Sin to Win: A Big Loser?
Liana Kerzner is a television personality, blogger, cosplayer, and fan. She previously co-hosted Canadian institution Ed & Red’s Night Party, and is now a freelance writer and commentator. When I heard about Electronic Arts’ Sin To Win contest surrounding the release of Dante’s Inferno, and the controversy surrounding it, I knew I had to ask her opinion.
Well damn it, the one year I don’t go to Comic-Con, I miss out on being officially designated the hottest girl there!
I’m referring (jokingly) to Dante’s Inferno’s now notorious “Sin to Win” contest in San Diego. Yes, an apology has been issued by EA. Yes, they completely misjudged their audience. But the whole debacle opened up a can of worms that’s actually offended me more than the original contest did.
Check out this quote from Destructoid, who denounced the contest with the headline “EA to prostitute its booth babes for you, the customer”, and tell me this isn’t part of the problem, instead of part of the solution:
One the one hand, the job description for “model” opens women up to this sort of thing: models exist, inherently, to be objectified and sell products. Obviously, these girls don’t have any moral opposition to it, or they wouldn’t have taken their clothes off and signed EA’s contract (not necessarily in that order.)
Great, so if you’re a convention model, you’re automatically a slut who is nothing but a collection of sex organs. Excuse me? This defends us how? And who said these women were naked?
Other headlines include “Harrass a Booth Babe” (Mashable) “be a ‘willing’ victim of mass acts of sexual harassment” (Geek Girls Rule), and “EA puts sexual bounty on the heads of its own booth babes” (Ars Technica)
To all you well-meaning “champions” of us booth babes and cosplayers, kiss my half-naked, metal-bikini-clad ass.
Guestpost: Katie Freund, “Supernatural” and Vidding
Please join me in welcoming Katie Freund to FandomResearch! When I was first putting the site together, I knew I would have to ask Katie for her input. She’s one of the first people I met in Toronto. I’ve watched her present on misconceptions about slash in Japan, and she’s helped me write pieces for Frames Per Second. This is another peek at Katie’s expertise, this time on fanvids, intertextuality, and how to read both as a researcher.
“It starts with a story, doesn’t it? And then you get the music to fit the pictures.”
“It’s more like visual fanfic, I think—“
“Yeah, exactly – it’s the story I see in my head when I hear the music… It’s taking it out of your head and putting it out there so other people can see it too.”
“It’s closer to making something like art, isn’t it? It’s drawing a picture for people, a visual text for them to follow.”
There are six of us crowded around a table stuffed with junk food and my single voice recorder in a hotel room in England. I am listening to a group of editors I am interviewing debate the origins of vidding, or fan-made remix videos at VidUKon, a fan convention. It’s a story, I am told, a visual version of fan fiction. It’s an individual’s imagination, their art: vids can be complex treatments of race or gender in popular television, in-depth examinations of certain characterscertain characters, or tributes to beloved shows now cancelled. But above all else, it’s fun.
Guestpost: Karen Hellekson on research ethics
Since fan studies questionnaires and surveys aren’t released every day, I thought it might be interesting to hear from professionals in the field about their experiences. With any luck, we’ll see more of these posts in the future. For the moment, I’m pleased to introduce a woman who needs no introduction: Karen Hellekson, co-editor of Transformative Works and Cultures and Fan Fiction and Fan Communities in the Age of the Internet. -Madeline
Fandom research methods
Karen Hellekson
ClinicalTrials.gov provides a model for Fandom Research in terms of attempting to corral study information in one handy place. Fandom Research collects various methods of polling or querying various fan communities, whereas ClinicalTrials.gov collects information about clinical trials that may be accessed by researchers and by regular people who may want to get in on that new cancer drug trial. Compared with creating a good set of valid measures in the ethnography-based fan world, setting up a clinical trial is easy, if only because its protocols are universally well understood, thanks to tried-and-true codes of best practice. Institutional review board approval? Check! Informed consent? Check! Double-blind randomization? Check! Validated questionnaire? Check! Statistical analysis with the correct test for the type of data? Check!
Of course it’s inappropriate to generalize the protocols used in medical clinical trials to fandom research, but many acafans setting up studies need to be aware of the requirements that will ensure the validity—and publishability—of their work. Before initiating a study that involves human subjects, acafans affiliated with a university may need to wend their way through their institution’s byzantine institutional review board (IRB) paperwork, where they will be faced with ridiculous requirements that have nothing to do with their discipline. IRBs generally work with proposed studies that are biomedical or behavioral, not in the field of social science, and the one-size-fits-all paperwork reflects that.
Welcome to FandomResearch!
Welcome to FandomResearch. If you are here, it is probably because you read things like Transformative Works & Cultures or Mechademia. As such, you’re probably interested in the relationship between media, literary, sporting, or other properties, and the people who consume them. You’re probably also interested in things like fan crafts and re-mix culture, and you’ve probably engaged in them yourself as either a creator or a lurker. You might seriously be wondering if post-modernism is dead, or whether fanfic is a force of nature.
If this is the case, then you are in the right place. If you stay here, you’ll get to hear about all kinds of new research in the field of fan studies. Here, academics and fans can post their surveys and questionnaires in the hope of finding new participants (as well as giving them another link back to their contact information). We can talk about methods which have worked in the field, and which ones haven’t. We can prevent redundant research by talking about the scope and intent of previous projects. We can find each other. We can communicate.
-
-
You are currently browsing the archives for the Meta category.
Welcome!
FandomResearch intends to host and archive fandom-related surveys, questionnaires, CFP's, and other materials. Send us yours! For sneak peeks on upcoming guestposts and other material, you can also follow Madeline on Twitter.Tags
aca-fandom anime avatar: the last airbender Candie Syphrit cartoons censorship cfp comic-con ethics ethnography fanfiction fan labour fansubbing future gaming gender guestpost guidelines k-dorama Katie Freund Kristina Busse Liana K. Lisa Drummond Meta methodology nationbending news politics slash Supernatural survey surveyfail thank you! vidding welcomeCategories
September 2010 M T W T F S S « Jun 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Licence

FandomResearch.org by Madeline Ashby is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.5 Canada License.
Based on a work at www.fandomresearch.org.
Permissions beyond the scope of this license may be available at www.escapingthetrunk.net.